Richard Kopchock III
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Projects

Tools and experiments built around neural data, behavior tracking, and edge inference.

Kinematic Analysis

Markerless limb tracking that quantifies stride-level gait deficits and recovery after stroke.

Data Analysis Pipeline

Open Field Behavior Analysis

Tracks distance, velocity, zone occupancy, and movement states from open-field behavior videos.

Data Analysis Pipeline
Heatmap output from InfarQuant analysis

InfarQuant

Segments and quantifies stroke-induced infarcts from rodent brain immunohistochemistry images.

Research Software

IRL Pokédex

A real-life Pokédex that classifies all 151 Gen 1 Pokémon using fine-tuned CNN and TTS models.

Edge ML
Full-Dive Survivors splash art

Full-Dive Survivors

Cyberpunk survivors-like game built with PyGame. Fight enemies, grab upgrades, and survive.

Video Game
Rogue Farmer late-run farm with several plots of corn, pumpkins, and carrots under cultivation

Rogue Farmer

Run-based roguelite farming game built in Unity. Grow crops, stack upgrades, and outrun the taxman.

Video Game
Pachy Patrol capsule art

Pachy Patrol

A Unity 3D platformer made in 3 days for a game jam.

Video Game
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